Monday, December 27, 2010

This was the first time I used Corel to this extent. It came out of the curious request of my youngest cousin, Sofia, when she asked me to show her the program after saying it imitated paint. She watched me do the whole thing, ordering me around here and there. It was actually very fun and I got a huge laugh out of it.

Thursday, December 16, 2010

Influence Map

I'm a huge fan of character design, and Nico Marlet (sketch in middle) is one of my favorite designers. He works at DreamWorks Animation studio as one of their top character sketch artists, having worked on films including Kung Fu Panda and How to Train Your Dragon.

His work (to me) feels completely unrestrained, free flowing, and very individual, with strong shapes and rich textural design. He turns a sketch into a work of art.

The larger squares illustrate principals of character design I value including:
  • Function
  • Design &
  • Personality
Cartoons, Animation, Illustration, and Games all influence me.
Some favorite & highly stylized games: Viewtiful Joe, Legend of Zelda: Windwaker, Luigi's Mansion, amongst others.

With animation, I love to see more experimentation being done successfully. Cloudy with a Chance of Meatballs proved to be a very unique 3d (cg) animated film in that it had the vitality of a cartoon, filled with spontaneous energy and unpredictability. Animation has the power to create impossible worlds! Don't limit yourself to techniques and mediums. The more you explore, the more possibilities you open.

Wednesday, December 15, 2010

Helmet Boy: Color Test

I'm gonna try to post a pdf process document to download. Refer to my Sketchbook blog to see more on the concept.

Recently I've been playing around in Illustrator and I've been really enjoying it, so expect more illustrator pieces ahead! This is exciting!!!

Saturday, December 11, 2010

Noah Project

This project started off as a sequential assignment in which we had to create character, scene, and storyboard of Bill Cosby's "Take on Noah" comedic skit. I doubled the assignment for animation class- to animate a character with dialogue. Little did I know that animating to Bill Cosby was going to be super tough! (Tip: start animating to simple/limited dialogue)

Tuesday, December 7, 2010

Toon Layout

I've never really done much layout/environment work before this project, so diving into this assignment was a BLAST! The goal was to create a setting and later place 12 character within the space. I saw the opportunity to create my own cartoon world, and thus Sky World was hatched.

I apologies for not having the final result. Here we see the final penciling of the layout, the rough (blue), and my sketchbook page of characters.

This project was tough because I'm normally used to drawing characters versus environments which include more technical perspective. From the blue rough you can see I used many sheets for just about everything (I think there was about 4-5 different layers...there a torn transparency just for the sign!). By the end of it all, I learned a lot of what NOT to do.

  • don't get caught up in detail (first use large shapes/ geometry)
  • DO: draw on smaller dimensions (thumbnail perspective), then work final bigger
  • DO: finally, think about composition in relationship of both characters and layout

Sunday, December 5, 2010


Lately, I've been drawing environments to help on layout. This was a straight ahead ink pen sketch on laser print paper, later colored with Prismacolor marker.

I really enjoyed this exercise. It was spontaneous and fun. I got to see how the collection of props, and color give a room a mood & character, in addition to how certain objects can draw more personality than others (like the stove).

Saturday, December 4, 2010

Cafe Chairs

Just wanted to post up the chairs again to show how you can make quick little pieces out of sketches

Some more Chairs

In downtown Savannah, there's this neat little place called Gallery Espresso. It's a warm and comforting cafe, great for people sketching.

Plus, it has wonderful, unique chairs (aged and filled with character!)

Thursday, December 2, 2010

Props & environments 1

So part of this Winter break, I plan on studying more layouts and (here) props, which play an important elements in backgrounds and characters.

Layout artists are incredible. They need both a sense of cinematography and animation to know how to go about designing the layout in which both the camera and characters take motion.

Here I did caricatures of furniture, some more loose than others. I used Hammermill Color Laser Gloss paper, with ink pens and prisma markers.

I really enjoyed the effect the markers on this paper achieves. They dry very quickly so you see the strokes. This with the ink pens made it great for spontaneous caricatures.

Wednesday, December 1, 2010

Foundation: figures

Figure drawings (2nd year - SCAD).

SCAD has a lot of great professors that allow you to explore your own ideas, while helping along the way. Professor Pain was one of them. (Work on top) Still using the one sheet of 18"x24", I decided to cut it in two to best fit the whole figure, allowing me to draw bigger. We had to implement the limited color pallet provided (peach, blue, and red pastel), so i decided to use it as both an element of focus, and use of more red in weak or overused areas of the body/figure (including foot, knee joint, between the thighs) to give the drawing some sense of a tale.